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M3D Blog.

TURNED OFF LIGHTS

28/1/2017

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Just looked at my code and it appears I turned off lighting in the opengl rendering procedure, so glad I found that. That means shadowing is back on|
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  • Home
  • Download
  • User Guide
    • Basic Operation
    • Using M3d (Mesh, Solve & Post-Process)
    • Commands
    • Beam Video Tutorial
    • Element Types
    • Entities
    • Post Processing
    • Creating a thermal model
    • Local CSYS
    • 2D Surface Mesh
    • TET MESH DEMO
    • Nastran Support
  • M3d Programming Interface (API)
  • Contact
  • Release Notes
  • Blog